#ifndef CREDITSSCENE_2018
#define CREDITSSCENE_2018

#include "appscene.h"

class CreditsScene : public AppScene
{
public:
    CreditsScene(GameApp* app);
    virtual ~CreditsScene() override;

private:
    void menuButtonClick();

public:
    //implememt Drawable
    virtual void render() override;
    virtual void update(TimeSeconds deltalTime) override;
    virtual void on() override;
    virtual void off() override;
};


#endif // CREDITSSCENE_2018
